Documentation for Modular Female Character System
### Documentation for ModularFemaleCharacter System #### Overview The `ModularFemaleCharacter` system is designed to provide a flexible and modular way to handle character customization in Unity. This system allows for various parts of a character (such as bottoms, tops, glasses, hair, and shoes) to be toggled on or off, enabling the creation of numerous character variations. #### Components 1. **CharacterProperties Structure** 2. **ModularFemaleCharacter Class** #### CharacterProperties Structure The `CharacterProperties` structure holds the references and indices for the various character parts. Each part is represented by a `Transform` and an `int` index, which indicates the active child under the `Transform`. ##### Fields: - `bottomTransform`: Transform containing bottom part variations. - `bottomIndex`: Index of the active bottom part (0-4). - `topTransform`: Transform containing top part variations. - `topIndex`: Index of the active top part (0-4). - `glassesTransform`: Transfo